Search found 64 matches

by ontariomoderate
26 Mar 2024, 13:51
Forum: Stories about the great deed – Arch-Ruin annihilation!
Topic: A battle report on a Mysterious Seven
Replies: 9
Views: 20060

Re: A battle report on a Mysterious Seven

Objective: describe vividly a story of the level 7 Arch-Ruin annihilation on the Forum attaching screenshots of the battles Both conditions described in the quest are not met. Also you know something is off if Hexxus suggestions to improve are 3 times longer than the original "story". The reward is ...
by ontariomoderate
04 Jun 2023, 00:49
Forum: Flood
Topic: cheats in the game
Replies: 28
Views: 132981

Re: cheats in the game

Hexxus wrote: Nemuritorul, ..., and Eleefe
Exactly this two have been banned for 3 days 4 days ago. It was eye-catching when looking at tuni page 2, in the normal ranking they are quite hidden...
by ontariomoderate
01 Jun 2023, 16:28
Forum: Flood
Topic: cheats in the game
Replies: 28
Views: 132981

Re: cheats in the game

I dont have a bot or the experience to know about that... But once again alliance has been caught for staged battle, so my tip for not getting banned: Dont accidentally put out only healers when your friend accidentally attacks you with accidentally high exp boost.
by ontariomoderate
14 Jan 2023, 04:06
Forum: Ideas and suggestions
Topic: Remote magical trading
Replies: 3
Views: 10851

Re: Remote magical trading

Yes thats true. The trader should make his items more attractive by traveling to you. Stuff thats in your vault is your responsibility. About spying: The shops scrolls can be changed by bg, so even if you spy one cant be sure that those are the only one he can buy. Nevertheless one alternative i ...
by ontariomoderate
08 Jan 2023, 04:41
Forum: Ideas and suggestions
Topic: Remote magical trading
Replies: 3
Views: 10851

Remote magical trading

The artefact/scroll trader is currently only available in the capital. It would be a nice addition if he could be accessed from different cities instead of having to travel back and forth just for that. A perfect vault may unlock remote trading: In other cities there would also be a trader tab when ...
by ontariomoderate
12 Jul 2022, 07:28
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Re: Barrack bonus bugged

Last weeks werent too bad with max 15min bugged each, but today it felt back with around 3h after cap.
by ontariomoderate
26 Jun 2022, 16:30
Forum: Ideas and suggestions
Topic: Message filter
Replies: 0
Views: 10897

Message filter

A vast majority of messages are of gov. (blue symbol) type which makes this group ineffective to search through. The first step i suggest is to at least exclude explorer related ones to a separate new type. This would still be the biggest group but also keep the gov. type reasonably full ...
by ontariomoderate
19 Jun 2022, 07:28
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Re: Barrack bonus bugged

Today: cap at 7, bugged for 20min
by ontariomoderate
17 Jun 2022, 08:14
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Re: Barrack bonus bugged

Today: cap at 8, bugged for 10min only
by ontariomoderate
16 Jun 2022, 08:45
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Re: Barrack bonus bugged

Today: cap at 8, bugged for around 30min
by ontariomoderate
14 Jun 2022, 10:21
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Re: Barrack bonus bugged

Im not a dev but im pretty sure that this is happening in the background: client -> server: load domains server -> client: you have 5 barracks client -> server: load barrak1 server -> client: you have ... ressources client: you can order max xx warriors with ... ressources player -> client: order xx ...
by ontariomoderate
12 Jun 2022, 05:01
Forum: Questions to the Forum Administration
Topic: CC Gold Robbery - Staged Battle?
Replies: 13
Views: 26415

Re: CC Gold Robbery - Staged Battle?

Should that also apply to neutral ones? I think a reduction like 50k -> 15k would be fair and upkeep could be cut by the same amount so the only difference is that it is less effective for staging.
by ontariomoderate
12 Jun 2022, 04:55
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Re: Barrack bonus bugged

I use firefox or edge but like i said it all points to the server code beeing buggy and not the client code/browser.
by ontariomoderate
20 May 2022, 07:29
Forum: Ideas and suggestions
Topic: Remove Protection from Vacation Salt Lakes
Replies: 2
Views: 9956

Re: Remove Protection from Vacation Salt Lakes

I agree, it is very annoying when players just use vaccation to make lakes uncapable.
At the same time bg gain could be continued for the owning player, that would make a fair change.
by ontariomoderate
10 May 2022, 07:28
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Re: Barrack bonus bugged

And to replicate it, when were your recent barrack cap&losses and checking price substraction? I think the time the server needs is not deterministic so migth also be instant some times and several h another...
by ontariomoderate
10 May 2022, 07:21
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Re: Barrack bonus bugged

In this case yes cause the previous discounted price is higher than current population. Like said, if there is enough of all types it will substract the higher price and queue it properly.
by ontariomoderate
10 May 2022, 05:36
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Re: Barrack bonus bugged

Tooltips are displayed correct in all domains. But its the server that tells the result of the action so some code wrong there, reloading does not help. Like here: according to the reduced slave cost and current slave in this barrack it should be possible to order the selected amount but server ...
by ontariomoderate
10 May 2022, 03:26
Forum: Ideas and suggestions
Topic: Barrack bonus bugged
Replies: 14
Views: 25675

Barrack bonus bugged

The global bonus lags behind up to several hours after capping a new barrack. The reduction tooltip shows the correct amount but when recruiting it either substracted more than displayed or an error pops up (if ressources would be negative).
by ontariomoderate
03 May 2021, 04:32
Forum: Questions to the Forum Administration
Topic: Use of robot program
Replies: 17
Views: 31927

Re: Use of robot program

By the way, would the admin want to detect accounts transferred out of their control, there's a rather simple way: All of us provide an email when opening our My Lands account ... but when transferred abnormally, in all cases I happened to be aware of, the new owner got the login and password ...
by ontariomoderate
01 May 2021, 03:46
Forum: Questions to the Forum Administration
Topic: Use of robot program
Replies: 17
Views: 31927

Re: Use of robot program

I agree, its very possible to get that much income per day. Also dont forget 20M is only the direct gold from ruins, another 6M by exchanging wood-iron and even more on market. Sacrifies are indeed a very effortless way to get a lot of gold. With barracks the unit can be up to 20 times worth more ...
by ontariomoderate
30 Apr 2021, 02:08
Forum: Questions to the Forum Administration
Topic: Use of robot program
Replies: 17
Views: 31927

Re: Use of robot program

The dictionary defines a third party as "a person or group besides the two primarily involved in a situation". So, sorry to contradict, but the present wording of game rules allows for a player to use self-written code. Yes, but the situation is about 3rd party code. You are not involved in the ...
by ontariomoderate
29 Apr 2021, 07:36
Forum: Questions to the Forum Administration
Topic: Use of robot program
Replies: 17
Views: 31927

Re: Use of robot program

Anything else as MLs is 3rd party, self written code is already not alowed.
by ontariomoderate
22 Apr 2021, 10:06
Forum: Questions to the Forum Administration
Topic: change password
Replies: 9
Views: 18769

Re: change password

Lets hope ml comes back to the browser soon, so pw manager can do its job again...
by ontariomoderate
17 Apr 2021, 16:30
Forum: Questions to the Forum Administration
Topic: Impact of new artefacts
Replies: 14
Views: 32105

Re: Impact of new artefacts

By the text "As a result of your victory, your Hero was able to cast the spell..." it would mean that both heros and artes spell have independent chance to be casted.
If thats true in total 2, 1 or 0 ruins could be found. But maybe this way is too good...
by ontariomoderate
17 Apr 2021, 16:13
Forum: Ideas and suggestions
Topic: Grail time
Replies: 9
Views: 18526

Re: Grail time

I suggested that there are 2 types, Grail AM and Grail PM. AM has 8am relocation time and PM 8pm. Capping a AM grail is worth 24h such as it is with PM grail now. Both types can exist but its type doesnt change. Just when a new one spawns the type is rolled again.
by ontariomoderate
16 Apr 2021, 11:34
Forum: Questions to the Forum Administration
Topic: change password
Replies: 9
Views: 18769

Re: change password

Yeah the only thing i can imagine one can do is to always generate a new pw until you get a nice one. Of course thats not good usability...
by ontariomoderate
16 Apr 2021, 11:18
Forum: Ideas and suggestions
Topic: Grail time
Replies: 9
Views: 18526

Re: Grail time

While I think changing the time might be useful, I don't think changing it while the grail is out is very useful. I think a better method might be an in game message to all players that the grail has appeared, moved, and disappeared. And each time it appears a specific "move time" could be set. On ...
by ontariomoderate
13 Apr 2021, 17:10
Forum: Ideas and suggestions
Topic: Grail time
Replies: 9
Views: 18526

Grail time

Grail relocates always at the same time, but a single chosen time is sure not equally good for everyone... As simple solution i suggest a second grail "AM" type which is shifted by 12h. Once a new grail spawns its type is randomly selected "AM" or "PM" and theres some visual indicator to players ...
by ontariomoderate
06 Mar 2021, 05:24
Forum: Questions to the Forum Administration
Topic: Re: New Local Services
Replies: 12
Views: 22421

Re: New Local Services

The basic parameters of these troops are doubled and defense +50 for the duration. Such power! How should i be able to defeat such skilled players? Oh wait, a new timed quest "Maximum³" appeared. This is my chance, i pay the bg right away: quest.png Now my hero is able to raise def to 100 instead ...
by ontariomoderate
05 Mar 2021, 09:08
Forum: Questions to the Forum Administration
Topic: Re: New Local Services
Replies: 12
Views: 22421

Re: New Local Services

I will need to cowardly yield against such skill and fast-build my new Temple of Artifacts Allowance where I can utilize the favor points generated to turn on the artifacts for my heroes at an hourly rate. It's my only hope now. Noooo! You are still able to resist my powerful premium wizard?! I ...
by ontariomoderate
04 Mar 2021, 05:10
Forum: Questions to the Forum Administration
Topic: Re: New Local Services
Replies: 12
Views: 22421

Re: New Local Services

Hexxus wrote: You cannot block my catas! :twisted:
Not with me! I got the new premium gem wizard hero:
mage.png
mage.png (99.87 KiB) Viewed 22389 times
Your catas are worthless again, just admit that you lost this battle...
by ontariomoderate
03 Mar 2021, 15:00
Forum: Questions to the Forum Administration
Topic: Re: New Local Services
Replies: 12
Views: 22421

Re: New Local Services

Hexxus wrote: Maybe they'll let catapults shoot at cities for one shot per 39 gems or 7 days for 399 :lol: :lol: :lol:
Also they can add a paid service that cities owner can use to block catas use useless their clan activated cata disable protection, at least if one player not has another service....
by ontariomoderate
02 Mar 2021, 02:41
Forum: Questions to the Forum Administration
Topic: Re: New Local Services
Replies: 12
Views: 22421

Re: New Local Services

Hexxus wrote: There's rumor the protection cannot be used at lakes (or grail), but all other domains are possible.

Right? Maybe admin want to encourage more catapult usage...
If its true that its not for lakes and since catas wont work against cities there still wont be a way to counter the service.
by ontariomoderate
01 Mar 2021, 12:47
Forum: Questions to the Forum Administration
Topic: Re: New Local Services
Replies: 12
Views: 22421

Re: New Local Services

Agree. First it makes rare and expensive artes completely useless forever, second how should a village be ever be destroyed before it can be repaired? A perfect building with 90% protections would need about 50 attacks, and on avg there are 50 players online at the same time this server. Just ...
by ontariomoderate
25 Feb 2021, 11:11
Forum: Questions to the Forum Administration
Topic: CC Gold Robbery - Staged Battle?
Replies: 13
Views: 26415

Re: CC Gold Robbery - Staged Battle?

Was there even a player banned for robbing gold from a friends city? So far i only heard players getting punished that killed signifiant amount of troops. What i know is that admins do also take substitute into account if he caused the outcome. So the KM might be responsible for CCs if he prepares ...
by ontariomoderate
21 Jan 2021, 14:08
Forum: Questions to the Forum Administration
Topic: The client forgets the password. Why?
Replies: 7
Views: 15290

Re: The client forgets the password. Why?

Hexxus wrote: Seriously though, eagerly awaiting the updated solution. Although initially felt better, the client somehow now feels sluggish over time as well as bad memory leaks during long use.
The client is still flash, so all of its disadvantages are kept...
by ontariomoderate
15 Jan 2021, 13:59
Forum: Questions to the Forum Administration
Topic: FlashPlayer
Replies: 25
Views: 46957

Re: FlashPlayer

I never said it can't be played in different time zones -- neither did Zarko for that matter. His method involved turning back his computer's clock . When you understand what the game relies on, you understand why this is a bad area to mess with. You dont understand my argument. How does the game ...
by ontariomoderate
14 Jan 2021, 11:27
Forum: Questions to the Forum Administration
Topic: FlashPlayer
Replies: 25
Views: 46957

Re: FlashPlayer

Careful messing with things like this -- dangerously close to rudimentary cheating tricks. Many time-based games look to the computer's clock to run things, messing with it can change game states. (This is why the game data must by synchronized periodically ... thus "Game Saving..." or why the ...
by ontariomoderate
11 Dec 2020, 11:49
Forum: Gameplay Discussion
Topic: stimulate the flow of new money into the game
Replies: 14
Views: 24795

Re: stimulate the flow of new money into the game

This idea could be approached in myriad ways, but I think it depends on the balance developers want to have with players. They could even just incorporate "hero missions" as a separate mission type you have. Effectively you could have 8 hero missions and those are reserved for your heroes and ...
by ontariomoderate
08 Oct 2020, 08:16
Forum: Ideas and suggestions
Topic: Digging Update Ideas
Replies: 2
Views: 9776

Re: Digging Update Ideas

Could be interesting but there should be some requirement for those additional rewards. It would fit to send army for a chance: -carriers > resources -mages > bottle -mercs > scroll -certain number all units > bg, arte, rune That means if one sends enough carriers together with mages he could find ...
by ontariomoderate
25 Sep 2020, 05:30
Forum: Questions to the Forum Administration
Topic: FlashPlayer
Replies: 25
Views: 46957

Re: FlashPlayer

Thats a real issue, id like some info too. Those how play for long time might find some way to get it working but sure not all will manage it or its too much effort. A change to a modern language would give a better chance for new users and also improve performance. I cant imagine anyone trying a ...
by ontariomoderate
30 Jul 2020, 15:58
Forum: Ideas and suggestions
Topic: Ruin manager
Replies: 0
Views: 11075

Ruin manager

Now with hunter hero there are way more ruins handle. First thing to add would be displaying the ruin limit counter so one can plan ahead with hunters spell or just when to kill ruins. Figuring out the number manually would requiring checking all battle reports of the last 24h every time one wants ...
by ontariomoderate
29 Jun 2020, 03:21
Forum: Flood
Topic: stone assistance
Replies: 2
Views: 8725

Re: stone assistance

Where do you see 6min? they need about 9min for those 2kd...
by ontariomoderate
07 Feb 2020, 14:10
Forum: Stories about the great deed – Arch-Ruin annihilation!
Topic: Monsters revenge?
Replies: 2
Views: 9755

Monsters revenge?

The bad news is nothing lasts forever, The good news is nothing lasts forever. There always will be change: Some rulers retire while new ones appear. Friendships formed, treaties broken. Cities built and abandoned buildings crumbling. Monsters' fate is no exception. Ildanen has sworn revenge. He's ...
by ontariomoderate
18 Oct 2019, 16:18
Forum: Questions to the Forum Administration
Topic: Question on Numbers/Percentages
Replies: 1
Views: 7734

Re: Question on Numbers/Percentages

My guess is that it is rounded down after multiplying it with the size of the army. At least thats what those calculators seem to do...
So 1 unit with +1% has 60hp while 10 units will have total 606hp instead of 600.
by ontariomoderate
18 Oct 2019, 09:09
Forum: Gameplay Discussion
Topic: Commander Science Dilemma
Replies: 8
Views: 17328

Re: Commander Science Dilemma

mermaid wrote:to hire the 3rd comander, we will must fire one of old heroes?

Many players like me got their 5. hero as soon as possible. 1st commander is free, one needs to be fired for lv2 and another one for lv3. Definitely not worth a rnd arte.
by ontariomoderate
05 Oct 2019, 05:57
Forum: Flood
Topic: cheats in the game
Replies: 28
Views: 132981

Re: cheats in the game

Lynn was also in the same group, just further back in the ranking.
by ontariomoderate
05 Oct 2019, 04:01
Forum: Flood
Topic: cheats in the game
Replies: 28
Views: 132981

Re: cheats in the game

unlike your comment about bot-hack being a blanket term, something which I think is frankly a load of c*ap Hexxus since a bot is a bot is a bot, multi-boxing does cover multiple things and if either of the 2 accounts from our clan that got the 1 day ban were in fact a true multi then I would have ...
by ontariomoderate
05 Sep 2019, 03:10
Forum: Questions to the Forum Administration
Topic: castle donations
Replies: 2
Views: 9058

Re: castle donations

Now just limit assistance and standards effect and the segregation is complete...
by ontariomoderate
22 Aug 2019, 16:05
Forum: Gameplay Discussion
Topic: Commander cast restriction
Replies: 0
Views: 11181

Commander cast restriction

Why do their abilities often have the 2h attack rule restriction while scrolls with the same effect dont?
I see no reason why the heros version has those, it should be removed.
by ontariomoderate
22 Aug 2019, 13:09
Forum: Ideas and suggestions
Topic: Repeatable Science Idea
Replies: 5
Views: 13896

Re: Repeatable Science Idea

We could combine both ideas: a science that invites a slave trader for 1 day at activation. One can buy at a market for fixed price and slaves are "generated" instantly just like exchange tab. Without trade between players theres no storing problem and science would keep it away from all-day ...
by ontariomoderate
15 Aug 2019, 11:25
Forum: Ideas and suggestions
Topic: Repeatable Science Idea
Replies: 5
Views: 13896

Re: Repeatable Science Idea

Those are good ideas. Some effects you cant get elsewhere and those that exists already have fair %. Xp gain is nice to boost heros that supposed to stay at home but bit over 1k is a bit less since big players who can afford science have better gear. I get 2k per ruin... There are already buildings ...
by ontariomoderate
03 Aug 2019, 05:55
Forum: Ask Question
Topic: it is a bug?
Replies: 18
Views: 31081

Re: it is a bug?

I think it is fair to switch between ranks from time to time. Its more coward to stay low *...
Tho the worst in my opinion is that long time suz temple all day and still curse or steal all ruins
by ontariomoderate
24 Jul 2019, 15:05
Forum: Ideas and suggestions
Topic: auction increment
Replies: 12
Views: 23812

Re: auction increment

mermaid wrote: sorry, but the pearls are virtual value in a virtual game, not the Blue Diamond
So is gold, no reason then to complain about higher virtual costs...

2.5% sounds fine for me: 4M bid -> 4.1M instead of 4.005M
by ontariomoderate
21 Jul 2019, 04:59
Forum: Ideas and suggestions
Topic: auction increment
Replies: 12
Views: 23812

Re: auction increment

I think that it is fair to give the first holder an advantage. So not everything is focusing on the last hour but take late slots and it runs through later or cost bigger amount to bid by others.
by ontariomoderate
26 Mar 2019, 08:53
Forum: Ideas and suggestions
Topic: speed of studying the sciences
Replies: 3
Views: 11131

Re: speed of studying the sciences

mermaid wrote:a small player (from 1 to 4 stars)
if they are small why do they need 5 heros? the demand of them should increase as you get bigger and youll have more sience by then.
by ontariomoderate
17 Mar 2019, 06:49
Forum: Ask Question
Topic: curse of plundering
Replies: 7
Views: 16109

Re: curse of plundering

just a little wood...
and by robbery a player could loose majority of ressources too, so ban attacking other players?
you could also transport it somewhere else if cursed.
by ontariomoderate
18 Feb 2019, 17:07
Forum: Ideas and suggestions
Topic: Stealing Runes
Replies: 18
Views: 31909

Re: Stealing Runes

Sorry that i as top 10 player assumed strategic tactics as known. Even smaller armys can be safe behind a strong suz. if they arrive directly after him. A good team can even manage to all arrive in the same second. Also for banned players that wouldnt be neccessary and they would have it way easier ...
by ontariomoderate
18 Feb 2019, 14:15
Forum: Ideas and suggestions
Topic: Stealing Runes
Replies: 18
Views: 31909

Re: Stealing Runes

Maybe they dont attack allone? A group of 4* players could follow after a strong tank. The majority might only get a feoh but with the number of attacks some could get the high lvl runes and it would be impossible to get it back. Like i said, i would highly benefit from such a change but i still ...
by ontariomoderate
17 Feb 2019, 11:12
Forum: Ideas and suggestions
Topic: Stealing Runes
Replies: 18
Views: 31909

Re: Stealing Runes

I would have gained so many runes, more and better ones than i would get from monsters... At all the time im playing i havent seen any lv9 stone. Some did or get them as quest reward, it wouldnt be fair if that rare runes could be just stolen. And immediately placing them somewhere just to "hide ...
by ontariomoderate
22 Jan 2019, 14:34
Forum: Questions and Answers for New Players
Topic: can anyone explain to me what is happening?
Replies: 3
Views: 11049

Re: can anyone explain to me what is happening?

This should be the case if you newly captured something. You can prolong again if you leave or loose that domain, which is usually what those players want to achieve...
by ontariomoderate
20 Mar 2018, 05:46
Forum: Ideas and suggestions
Topic: we need more science to study dont u think??
Replies: 12
Views: 30275

Re: we need more science to study dont u think??

Once it was required to be 5* to recuit hero, now you can have one even as low ranked. It is possible to kill ruins with hero only, basicly no troops needed...
by ontariomoderate
24 Jun 2015, 10:10
Forum: Stories about the great deed – Arch-Ruin annihilation!
Topic: Level 7 without Monster Hero
Replies: 3
Views: 19866

Re: Level 7 without Monster Hero

Story is already posted. Date is added to screenshot.
by ontariomoderate
24 Jun 2015, 02:13
Forum: Stories about the great deed – Arch-Ruin annihilation!
Topic: Level 7 without Monster Hero
Replies: 3
Views: 19866

Level 7 without Monster Hero

I may somewhat disappoint administration, but I am very practical person, and I can write only in a practical way. I am not a story teller. And not going to be. It was nice finally to find a level 7 ruin after two years of playing game. To my big surprise that ruin was without Monster Hero. I saw ...